![]() ![]() The " Martian Express Pack" allows you to move your colonists and resources between stations facilitating access to far away domes and remote resource deposits. The packs will be available separately, or in a " All New In" bundle! You'll be able to change how you play the game with the " Martian Express Pack" created by veteran modders Lucian "LukeH" Hada and Sylvain "Silva" Maupetit. The day has arrived! The 3 new CCPs (Content Creator Packs) have finally arrived, and we're excited to welcome you aboard. If the source has exactly its DA it will send 1 crate of that resource if the target has less than its own DA of it. If the source depot is in balanced mode (for a resource) and has more it's DA it will try to satisfy the DA of the destination then split the quantity that it may still have over its own DA between the two.If DA is higher than the total space divided by the number of accepted resources, clogging may still happen but in such case that DA value also becomes a hard cap for each resource. Station depots will try to reserve "desired amount" (DA) for each resource that it can accept from drones and trains.If you notice colonists going home from work by foot or via more distant stations check if the station near the workplace doesn't get full when shifts are ending.Increases the number of colonists that can wait for trains at a station.Can be useful if you want them to take their chances walking when the train is stuck on a damaged track. Select the train and right click on the colonist icons in the passengers list to get them out of the train.Added option to manually make colonists exit trains.Fixed game hanging under some conditions when colonists use the elevator. ![]() Fixed issues when colonists are "teleported" to rockets, landers or elevator while in stations or trains.Fixed duplicated colonists in station infopanel when SetCommand is called while they are waiting for trains.Should fix existing bugged stations on game load. Fixed stations not transporting colonists when it or the nearby dome/workplace was completed while on a different map.Fixed an issue when "Remote Farming" is researched and but there are no stations or domes built on a map (building either will restore the game even without the patch).Fixes issue where too many colonists would be gathered for transport (elevator and rockets).Fixed issue with dome/habitat birth timing. ![]()
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